
Riverwheel Sweep {2/U}{2/R}{2/W} |
Sorcery |
Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. |
Illustrated by Wayne Wu |
NOT LEGAL Standard
NOT LEGAL Pioneer NOT LEGAL Modern NOT LEGAL Legacy NOT LEGAL Vintage
NOT LEGAL Brawl
NOT LEGAL Historic NOT LEGAL Pauper NOT LEGAL Penny NOT LEGAL Commander |